
It's my second year teaching grade 7 and this assignment is quickly becoming one of my favorite. It's a novel study of The Miracle Worker by William Gibson. The premise of the assignment is simple: Design Your Own Project. I give them the rubric and go over the details of what a level 4 could look like, but they have to come up with their own way to meet the criteria. One thing I believe I have improved at over my career is designing better, more useful rubrics. I like to have multiple bullet points within each category as it helps give more accurate and specific feedback. Although I'm always open to feedback or criticism of my rubric if you have any comments or suggestions. Here's what level 3 and 4 look like (designed for the Ontario Language Arts Curriculum)
Now, this is where things get both interesting and frustrating, resulting in some of the best conversations I have with my students about their work. I'm dealing with grade 7's here, so most are not totally independent in their academic pursuits. Precisely why I believe this project is useful - it's a step in the right direction for teaching creativity, problem-solving, and independence. This is where, as the teacher, you have to persevere through the push-back. Many students will despise this process. Some of the comments I've heard: "Arg, why can't you just tell me what you want me to do?"; "But how do I get a good mark?" "I'm not creative". Push on, guide them, discuss their ideas, help them think of ways to give it more depth - in the end, I've received some of the best and most creative projects from my students. Some of which also opened up new and awesome ways I hadn't thought of to integrate technology. Here are a couple of my favorite ideas from this year:
Dinner Table Symbolism with Google Drawing:
If you know the story of the Miracle Worker, you know that several very important scenes take place at the dinner table. This student decided to use her new-found knowledge of Google Drawing to create a birds-eye view of the dinner table. Each object on the table is symbolic of a character - when you click on it, it links you to an analysis of how and why that object symbolizes the character.
Digital Board Game with Google Drawing:
Again, google drawing is so simple, yet can be so useful with a little creativity. After a lot of conferencing and discussion with a student who had "No ideas", he's now creating a digital board game with questions, trivia, videos, and images to show his knowledge of the characters, conflicts, themes, and plot.
Layered Cake:
As with the others above, this idea isn't entirely original, as I've seen projects online of a similar nature. The idea is that they create a cake or pie, with each piece representing a different character. I loved the idea but wanted to make sure she provided enough depth to meet the level 4 criteria. During our reading of the play, we focused mostly on the conflicts each character was facing, as well as the theme of communication (every character grows and evolves in their ability to communicate). We had some great conversations about these issues which led to her adding layers to the cake - each character has a piece and within each piece are multiple layers.
Despite the initial pushback I got from a lot of students, the perseverance was worth it. Through this project, my students were able to practice many of the skills outlined in this article about the 12 Skills Students Can Work on Now to Help Them in Their Careers Later








